The core gameplay was always there, but glitches and uneven and unpredictable gameplay always led to frustration that felt unfair and often to losing matches that quite frankly had nothing to do with your input.
Thankfully, Rugby League Live 4 is the most polished Australian-developed sporting game in quite a while. Most of the players in the game have been face scanned and are easily recognisable, which goes a long way to automatically associating skills and attributes to their real life counterpart.
Animation of players and ball movement is also a lot smoother than earlier iterations.
Commentary features Andrew Voss alongside a British commentator. One of the other major issues with previous iterations was the fact that you would often be penalised, or make an error and never really feel at fault or have any idea why the game was punishing you.
For instance, being onside is a major part of Rugby League and this is evident in Rugby League Live 4.
It completely changes the game and puts more importance on staying onside in both attack and defence. Errors and forward passes were still an annoying part of the game.
Defence is by far the most improved part of the game.
This resulted in less offloads and feeling like you could actually structure defence. Big hits allow you to break the ball free and can completely change the game and break up the monotonous back to back sets.
Those who played the career mode in Rugby League Live 3 will feel right at home this time around.
I issues, I never felt that they changed the result of the game. The PS4 version of this game was played for the purpose of this review.